Why is delta-v is the most useful quantity for planning space travel?Could a partial space elevator be practical and useful?Gravity assist for manned travelDo we sufficiently understand mechanics of Lagrange point stationkeeping for EML2 rendezvous and assembly?Is there a simple relation between delta-v and travel time?What's the name of this maneuver for unlimited delta-v?How useful is the Interplanetary Transport Network?Calculating dV to raise apoapsis at an arbitrary point of an orbitDid Rosetta improve on models of non-gravitational effects on comet 67P's orbit?How to best think of the State Transition Matrix, and how to use it to find periodic Halo orbits?Why are most of Jupiter's moons retrograde?

Multi tool use
Multi tool use

Greatest common substring

Invariance of results when scaling explanatory variables in logistic regression, is there a proof?

What does the "3am" section means in manpages?

Java - What do constructor type arguments mean when placed *before* the type?

How to interpret the phrase "t’en a fait voir à toi"?

Can I rely on these GitHub repository files?

Can a Gentile theist be saved?

I'm in charge of equipment buying but no one's ever happy with what I choose. How to fix this?

Perfect riffle shuffles

My boss asked me to take a one-day class, then signs it up as a day off

Pronouncing Homer as in modern Greek

Stereotypical names

What (else) happened July 1st 1858 in London?

Identify a stage play about a VR experience in which participants are encouraged to simulate performing horrific activities

Is there a problem with hiding "forgot password" until it's needed?

How to deal with or prevent idle in the test team?

Adding empty element to declared container without declaring type of element

What is Sitecore Managed Cloud?

Who must act to prevent Brexit on March 29th?

Indicating multiple different modes of speech (fantasy language or telepathy)

How do ultrasonic sensors differentiate between transmitted and received signals?

Is the next prime number always the next number divisible by the current prime number, except for any numbers previously divisible by primes?

word describing multiple paths to the same abstract outcome

Why are on-board computers allowed to change controls without notifying the pilots?



Why is delta-v is the most useful quantity for planning space travel?


Could a partial space elevator be practical and useful?Gravity assist for manned travelDo we sufficiently understand mechanics of Lagrange point stationkeeping for EML2 rendezvous and assembly?Is there a simple relation between delta-v and travel time?What's the name of this maneuver for unlimited delta-v?How useful is the Interplanetary Transport Network?Calculating dV to raise apoapsis at an arbitrary point of an orbitDid Rosetta improve on models of non-gravitational effects on comet 67P's orbit?How to best think of the State Transition Matrix, and how to use it to find periodic Halo orbits?Why are most of Jupiter's moons retrograde?













9












$begingroup$


Many of the questions and answers on this site make use of the concept of delta-v. Is there an easy to understand reason why delta-v, the magnitude of the change of the velocity, $|mathbfv|$, is so useful for understanding orbital mechanics and planning travel?



My experience in solving physics problems in mechanics has taught me that energy, linear momentum, or angular momentum are usually the most useful quantities. Delta-v doesn't seem to be a good proxy for any of these quantities, since it's not squared like the kinetic energy, but it's also not a vector like the linear and angular momenta.










share|improve this question









$endgroup$







  • 2




    $begingroup$
    I'd wager that it's because that quantity is an increasing value, with respect to time, it can never decrease. You cannot lose delta-v over time, you can only increase your delta-v. Also it's agnostic to the body, unlike angular momentum. For a transfer to Mars, you could say "It will take X change in velocity from LEO to LMO." Where-as what you would say for momentum you'll have to say "I need a momentum/energy increase of X from LEO then a momentum/energy decrease of X from Mars approach to LMO". (Note I actually do not know)
    $endgroup$
    – Magic Octopus Urn
    6 hours ago











  • $begingroup$
    Ultimately, we use delta-v to determine the amount of fuel needed to change the trajectory to a desired one using impulse thrusts (sudden change in velocity). But since fuel mass grows exponentially with delta-v, it’s easier to work with delta-v instead of fuel mass directly. It doesn’t matter if you slow down or speed up, the fuel consumed is the same for a given delta-v. Thus, you can accumulate each velocity change over a mission to estimate fuel needed
    $endgroup$
    – Paul
    5 hours ago















9












$begingroup$


Many of the questions and answers on this site make use of the concept of delta-v. Is there an easy to understand reason why delta-v, the magnitude of the change of the velocity, $|mathbfv|$, is so useful for understanding orbital mechanics and planning travel?



My experience in solving physics problems in mechanics has taught me that energy, linear momentum, or angular momentum are usually the most useful quantities. Delta-v doesn't seem to be a good proxy for any of these quantities, since it's not squared like the kinetic energy, but it's also not a vector like the linear and angular momenta.










share|improve this question









$endgroup$







  • 2




    $begingroup$
    I'd wager that it's because that quantity is an increasing value, with respect to time, it can never decrease. You cannot lose delta-v over time, you can only increase your delta-v. Also it's agnostic to the body, unlike angular momentum. For a transfer to Mars, you could say "It will take X change in velocity from LEO to LMO." Where-as what you would say for momentum you'll have to say "I need a momentum/energy increase of X from LEO then a momentum/energy decrease of X from Mars approach to LMO". (Note I actually do not know)
    $endgroup$
    – Magic Octopus Urn
    6 hours ago











  • $begingroup$
    Ultimately, we use delta-v to determine the amount of fuel needed to change the trajectory to a desired one using impulse thrusts (sudden change in velocity). But since fuel mass grows exponentially with delta-v, it’s easier to work with delta-v instead of fuel mass directly. It doesn’t matter if you slow down or speed up, the fuel consumed is the same for a given delta-v. Thus, you can accumulate each velocity change over a mission to estimate fuel needed
    $endgroup$
    – Paul
    5 hours ago













9












9








9


1



$begingroup$


Many of the questions and answers on this site make use of the concept of delta-v. Is there an easy to understand reason why delta-v, the magnitude of the change of the velocity, $|mathbfv|$, is so useful for understanding orbital mechanics and planning travel?



My experience in solving physics problems in mechanics has taught me that energy, linear momentum, or angular momentum are usually the most useful quantities. Delta-v doesn't seem to be a good proxy for any of these quantities, since it's not squared like the kinetic energy, but it's also not a vector like the linear and angular momenta.










share|improve this question









$endgroup$




Many of the questions and answers on this site make use of the concept of delta-v. Is there an easy to understand reason why delta-v, the magnitude of the change of the velocity, $|mathbfv|$, is so useful for understanding orbital mechanics and planning travel?



My experience in solving physics problems in mechanics has taught me that energy, linear momentum, or angular momentum are usually the most useful quantities. Delta-v doesn't seem to be a good proxy for any of these quantities, since it's not squared like the kinetic energy, but it's also not a vector like the linear and angular momenta.







orbital-mechanics






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked 7 hours ago









WaterMoleculeWaterMolecule

65528




65528







  • 2




    $begingroup$
    I'd wager that it's because that quantity is an increasing value, with respect to time, it can never decrease. You cannot lose delta-v over time, you can only increase your delta-v. Also it's agnostic to the body, unlike angular momentum. For a transfer to Mars, you could say "It will take X change in velocity from LEO to LMO." Where-as what you would say for momentum you'll have to say "I need a momentum/energy increase of X from LEO then a momentum/energy decrease of X from Mars approach to LMO". (Note I actually do not know)
    $endgroup$
    – Magic Octopus Urn
    6 hours ago











  • $begingroup$
    Ultimately, we use delta-v to determine the amount of fuel needed to change the trajectory to a desired one using impulse thrusts (sudden change in velocity). But since fuel mass grows exponentially with delta-v, it’s easier to work with delta-v instead of fuel mass directly. It doesn’t matter if you slow down or speed up, the fuel consumed is the same for a given delta-v. Thus, you can accumulate each velocity change over a mission to estimate fuel needed
    $endgroup$
    – Paul
    5 hours ago












  • 2




    $begingroup$
    I'd wager that it's because that quantity is an increasing value, with respect to time, it can never decrease. You cannot lose delta-v over time, you can only increase your delta-v. Also it's agnostic to the body, unlike angular momentum. For a transfer to Mars, you could say "It will take X change in velocity from LEO to LMO." Where-as what you would say for momentum you'll have to say "I need a momentum/energy increase of X from LEO then a momentum/energy decrease of X from Mars approach to LMO". (Note I actually do not know)
    $endgroup$
    – Magic Octopus Urn
    6 hours ago











  • $begingroup$
    Ultimately, we use delta-v to determine the amount of fuel needed to change the trajectory to a desired one using impulse thrusts (sudden change in velocity). But since fuel mass grows exponentially with delta-v, it’s easier to work with delta-v instead of fuel mass directly. It doesn’t matter if you slow down or speed up, the fuel consumed is the same for a given delta-v. Thus, you can accumulate each velocity change over a mission to estimate fuel needed
    $endgroup$
    – Paul
    5 hours ago







2




2




$begingroup$
I'd wager that it's because that quantity is an increasing value, with respect to time, it can never decrease. You cannot lose delta-v over time, you can only increase your delta-v. Also it's agnostic to the body, unlike angular momentum. For a transfer to Mars, you could say "It will take X change in velocity from LEO to LMO." Where-as what you would say for momentum you'll have to say "I need a momentum/energy increase of X from LEO then a momentum/energy decrease of X from Mars approach to LMO". (Note I actually do not know)
$endgroup$
– Magic Octopus Urn
6 hours ago





$begingroup$
I'd wager that it's because that quantity is an increasing value, with respect to time, it can never decrease. You cannot lose delta-v over time, you can only increase your delta-v. Also it's agnostic to the body, unlike angular momentum. For a transfer to Mars, you could say "It will take X change in velocity from LEO to LMO." Where-as what you would say for momentum you'll have to say "I need a momentum/energy increase of X from LEO then a momentum/energy decrease of X from Mars approach to LMO". (Note I actually do not know)
$endgroup$
– Magic Octopus Urn
6 hours ago













$begingroup$
Ultimately, we use delta-v to determine the amount of fuel needed to change the trajectory to a desired one using impulse thrusts (sudden change in velocity). But since fuel mass grows exponentially with delta-v, it’s easier to work with delta-v instead of fuel mass directly. It doesn’t matter if you slow down or speed up, the fuel consumed is the same for a given delta-v. Thus, you can accumulate each velocity change over a mission to estimate fuel needed
$endgroup$
– Paul
5 hours ago




$begingroup$
Ultimately, we use delta-v to determine the amount of fuel needed to change the trajectory to a desired one using impulse thrusts (sudden change in velocity). But since fuel mass grows exponentially with delta-v, it’s easier to work with delta-v instead of fuel mass directly. It doesn’t matter if you slow down or speed up, the fuel consumed is the same for a given delta-v. Thus, you can accumulate each velocity change over a mission to estimate fuel needed
$endgroup$
– Paul
5 hours ago










1 Answer
1






active

oldest

votes


















19












$begingroup$

Your orbit is uniquely determined by a current position (three coordinates) and velocity (three more quantities to give magnitude and direction). Going places involves changing your orbit. For instance, from a circular orbit about Earth, enter an elliptical transfer orbit to the moon, then circularize your orbit about the moon. Everything you do in space travel involves changing from one orbit to another orbit, and that is done by changing your velocity.



Heavy spaceships have to change their momentum more than light spaceships, but they both have to change their velocities by the same amount. It can be done with a long, slow acceleration, or a short, fast acceleration. Whatever ship you have, and however you do it, the delta-V is the end result that you must achieve.



Your new orbit definitely does depend on your vector delta-V, but pointing your spaceship is basically a freebie. And you don't get any of your fuel back if you accelerate first in one direction and then in the opposite direction. So, as a characteristic of your spacecraft, it really kind of is a scalar quantity, even if direction does matter when you use it.






share|improve this answer









$endgroup$








  • 1




    $begingroup$
    Ahhh... great point. Its agnostic to mass as well. I knew I was missing something. I am glad I didnt answer :).
    $endgroup$
    – Magic Octopus Urn
    4 hours ago










Your Answer





StackExchange.ifUsing("editor", function ()
return StackExchange.using("mathjaxEditing", function ()
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
);
);
, "mathjax-editing");

StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "508"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);

else
createEditor();

);

function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);



);













draft saved

draft discarded


















StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fspace.stackexchange.com%2fquestions%2f35041%2fwhy-is-delta-v-is-the-most-useful-quantity-for-planning-space-travel%23new-answer', 'question_page');

);

Post as a guest















Required, but never shown

























1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









19












$begingroup$

Your orbit is uniquely determined by a current position (three coordinates) and velocity (three more quantities to give magnitude and direction). Going places involves changing your orbit. For instance, from a circular orbit about Earth, enter an elliptical transfer orbit to the moon, then circularize your orbit about the moon. Everything you do in space travel involves changing from one orbit to another orbit, and that is done by changing your velocity.



Heavy spaceships have to change their momentum more than light spaceships, but they both have to change their velocities by the same amount. It can be done with a long, slow acceleration, or a short, fast acceleration. Whatever ship you have, and however you do it, the delta-V is the end result that you must achieve.



Your new orbit definitely does depend on your vector delta-V, but pointing your spaceship is basically a freebie. And you don't get any of your fuel back if you accelerate first in one direction and then in the opposite direction. So, as a characteristic of your spacecraft, it really kind of is a scalar quantity, even if direction does matter when you use it.






share|improve this answer









$endgroup$








  • 1




    $begingroup$
    Ahhh... great point. Its agnostic to mass as well. I knew I was missing something. I am glad I didnt answer :).
    $endgroup$
    – Magic Octopus Urn
    4 hours ago















19












$begingroup$

Your orbit is uniquely determined by a current position (three coordinates) and velocity (three more quantities to give magnitude and direction). Going places involves changing your orbit. For instance, from a circular orbit about Earth, enter an elliptical transfer orbit to the moon, then circularize your orbit about the moon. Everything you do in space travel involves changing from one orbit to another orbit, and that is done by changing your velocity.



Heavy spaceships have to change their momentum more than light spaceships, but they both have to change their velocities by the same amount. It can be done with a long, slow acceleration, or a short, fast acceleration. Whatever ship you have, and however you do it, the delta-V is the end result that you must achieve.



Your new orbit definitely does depend on your vector delta-V, but pointing your spaceship is basically a freebie. And you don't get any of your fuel back if you accelerate first in one direction and then in the opposite direction. So, as a characteristic of your spacecraft, it really kind of is a scalar quantity, even if direction does matter when you use it.






share|improve this answer









$endgroup$








  • 1




    $begingroup$
    Ahhh... great point. Its agnostic to mass as well. I knew I was missing something. I am glad I didnt answer :).
    $endgroup$
    – Magic Octopus Urn
    4 hours ago













19












19








19





$begingroup$

Your orbit is uniquely determined by a current position (three coordinates) and velocity (three more quantities to give magnitude and direction). Going places involves changing your orbit. For instance, from a circular orbit about Earth, enter an elliptical transfer orbit to the moon, then circularize your orbit about the moon. Everything you do in space travel involves changing from one orbit to another orbit, and that is done by changing your velocity.



Heavy spaceships have to change their momentum more than light spaceships, but they both have to change their velocities by the same amount. It can be done with a long, slow acceleration, or a short, fast acceleration. Whatever ship you have, and however you do it, the delta-V is the end result that you must achieve.



Your new orbit definitely does depend on your vector delta-V, but pointing your spaceship is basically a freebie. And you don't get any of your fuel back if you accelerate first in one direction and then in the opposite direction. So, as a characteristic of your spacecraft, it really kind of is a scalar quantity, even if direction does matter when you use it.






share|improve this answer









$endgroup$



Your orbit is uniquely determined by a current position (three coordinates) and velocity (three more quantities to give magnitude and direction). Going places involves changing your orbit. For instance, from a circular orbit about Earth, enter an elliptical transfer orbit to the moon, then circularize your orbit about the moon. Everything you do in space travel involves changing from one orbit to another orbit, and that is done by changing your velocity.



Heavy spaceships have to change their momentum more than light spaceships, but they both have to change their velocities by the same amount. It can be done with a long, slow acceleration, or a short, fast acceleration. Whatever ship you have, and however you do it, the delta-V is the end result that you must achieve.



Your new orbit definitely does depend on your vector delta-V, but pointing your spaceship is basically a freebie. And you don't get any of your fuel back if you accelerate first in one direction and then in the opposite direction. So, as a characteristic of your spacecraft, it really kind of is a scalar quantity, even if direction does matter when you use it.







share|improve this answer












share|improve this answer



share|improve this answer










answered 4 hours ago









GregGreg

5266




5266







  • 1




    $begingroup$
    Ahhh... great point. Its agnostic to mass as well. I knew I was missing something. I am glad I didnt answer :).
    $endgroup$
    – Magic Octopus Urn
    4 hours ago












  • 1




    $begingroup$
    Ahhh... great point. Its agnostic to mass as well. I knew I was missing something. I am glad I didnt answer :).
    $endgroup$
    – Magic Octopus Urn
    4 hours ago







1




1




$begingroup$
Ahhh... great point. Its agnostic to mass as well. I knew I was missing something. I am glad I didnt answer :).
$endgroup$
– Magic Octopus Urn
4 hours ago




$begingroup$
Ahhh... great point. Its agnostic to mass as well. I knew I was missing something. I am glad I didnt answer :).
$endgroup$
– Magic Octopus Urn
4 hours ago

















draft saved

draft discarded
















































Thanks for contributing an answer to Space Exploration Stack Exchange!


  • Please be sure to answer the question. Provide details and share your research!

But avoid


  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.

Use MathJax to format equations. MathJax reference.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fspace.stackexchange.com%2fquestions%2f35041%2fwhy-is-delta-v-is-the-most-useful-quantity-for-planning-space-travel%23new-answer', 'question_page');

);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







vsJHMXb JkObwulVwFTmR5Oh2ouDKLDwvKNlp6aFmpEhw,gJxiK JdkitG8nInb7B2,3ZLJ4w6Bq0nZq4 KTzqndy 5Luo4gst8P
BIjZ7POl

Popular posts from this blog

Creating centerline of river in QGIS? The 2019 Stack Overflow Developer Survey Results Are In Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)Finding centrelines from polygons in QGIS?Splitting line into two lines with GRASS GIS?Centroid of the equator and a pointpostgis: problems creating flow direction polyline; not all needed connections are drawnhow to make decent sense from scattered river depth measurementsQGIS Interpolation on Curved Grid (River DEMs)How to create automatic parking baysShortest path creation between two linesclipping layer using query builder in QGISFinding which side of closest polyline point lies on in QGIS?Create centerline from multi-digitized roadway lines Qgis 2.18Getting bathymetric contours confined only within river banks using QGIS?

What is the result of assigning to std::vector::begin()? The Next CEO of Stack OverflowWhat are the differences between a pointer variable and a reference variable in C++?What does the explicit keyword mean?Concatenating two std::vectorsHow to find out if an item is present in a std::vector?Why is “using namespace std” considered bad practice?What is the “-->” operator in C++?What is the easiest way to initialize a std::vector with hardcoded elements?What is The Rule of Three?What are the basic rules and idioms for operator overloading?Why are std::begin and std::end “not memory safe”?