Can you move over difficult terrain with only 5 feet of movement?How much does mixed clear and difficult terrain reduce movement?Can you drag a grappled target through rough terrain while staying out, yourself?Can you take a 5-foot-step from normal terrain into difficult terrain?How does Spirit Guardians impact available movement for affected creatures?Do either Freedom of Movement or Freedom work for difficult terrain and encumbrance?Can a scout with flawless stride run through difficult terrain?Can you make multiple acrobatics checks in a round to avoid or reduce the penalty for difficult terrain?How do Big Creatures move through Difficult Terrain?Does pushing someone into difficult terrain require extra “movement”?When you run out of climbing speed, can you still climb with your normal speed at a penalty?

Generic TVP tradeoffs?

What is the term when voters “dishonestly” choose something that they do not want to choose?

In what cases must I use 了 and in what cases not?

Is it true that good novels will automatically sell themselves on Amazon (and so on) and there is no need for one to waste time promoting?

Pronounciation of the combination "st" in spanish accents

Tikz: place node leftmost of two nodes of different widths

How to get the n-th line after a grepped one?

Unfrosted light bulb

How can I wire 7 outdoor posts correctly?

How can an organ that provides biological immortality be unable to regenerate?

Asserting that Atheism and Theism are both faith based positions

gerund and noun applications

Probably overheated black color SMD pads

If "dar" means "to give", what does "daros" mean?

Usage and meaning of "up" in "...worth at least a thousand pounds up in London"

How to define limit operations in general topological spaces? Are nets able to do this?

What can I do if I am asked to learn different programming languages very frequently?

Calculate the frequency of characters in a string

What is the relationship between relativity and the Doppler effect?

World War I as a war of liberals against authoritarians?

How do hiring committees for research positions view getting "scooped"?

Is there a hypothetical scenario that would make Earth uninhabitable for humans, but not for (the majority of) other animals?

HP P840 HDD RAID 5 many strange drive failures

Existance of a celestial body big enough for early civilization to be thought of as a second moon



Can you move over difficult terrain with only 5 feet of movement?


How much does mixed clear and difficult terrain reduce movement?Can you drag a grappled target through rough terrain while staying out, yourself?Can you take a 5-foot-step from normal terrain into difficult terrain?How does Spirit Guardians impact available movement for affected creatures?Do either Freedom of Movement or Freedom work for difficult terrain and encumbrance?Can a scout with flawless stride run through difficult terrain?Can you make multiple acrobatics checks in a round to avoid or reduce the penalty for difficult terrain?How do Big Creatures move through Difficult Terrain?Does pushing someone into difficult terrain require extra “movement”?When you run out of climbing speed, can you still climb with your normal speed at a penalty?













8












$begingroup$


Assuming a character or creature with very little speed - say, 15 feet. It gets hit with a ray of frost, reducing its speed to 5 feet. It is attempting to move through difficult terrain. Can the creature in question move through the difficult terrain without dashing?










share|improve this question









New contributor




ToeMayToe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$











  • $begingroup$
    Hey there! I've edited the question to try to make the title more in line with the question. If you feel I've portrayed it wrong, feel free to roll back.
    $endgroup$
    – Blake Steel
    8 hours ago










  • $begingroup$
    @BlakeSteel thanks, it does suit the question better.
    $endgroup$
    – ToeMayToe
    6 hours ago















8












$begingroup$


Assuming a character or creature with very little speed - say, 15 feet. It gets hit with a ray of frost, reducing its speed to 5 feet. It is attempting to move through difficult terrain. Can the creature in question move through the difficult terrain without dashing?










share|improve this question









New contributor




ToeMayToe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$











  • $begingroup$
    Hey there! I've edited the question to try to make the title more in line with the question. If you feel I've portrayed it wrong, feel free to roll back.
    $endgroup$
    – Blake Steel
    8 hours ago










  • $begingroup$
    @BlakeSteel thanks, it does suit the question better.
    $endgroup$
    – ToeMayToe
    6 hours ago













8












8








8





$begingroup$


Assuming a character or creature with very little speed - say, 15 feet. It gets hit with a ray of frost, reducing its speed to 5 feet. It is attempting to move through difficult terrain. Can the creature in question move through the difficult terrain without dashing?










share|improve this question









New contributor




ToeMayToe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




Assuming a character or creature with very little speed - say, 15 feet. It gets hit with a ray of frost, reducing its speed to 5 feet. It is attempting to move through difficult terrain. Can the creature in question move through the difficult terrain without dashing?







dnd-5e movement terrain






share|improve this question









New contributor




ToeMayToe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









New contributor




ToeMayToe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited 41 mins ago









V2Blast

24.7k383155




24.7k383155






New contributor




ToeMayToe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked 8 hours ago









ToeMayToeToeMayToe

4615




4615




New contributor




ToeMayToe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





ToeMayToe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






ToeMayToe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











  • $begingroup$
    Hey there! I've edited the question to try to make the title more in line with the question. If you feel I've portrayed it wrong, feel free to roll back.
    $endgroup$
    – Blake Steel
    8 hours ago










  • $begingroup$
    @BlakeSteel thanks, it does suit the question better.
    $endgroup$
    – ToeMayToe
    6 hours ago
















  • $begingroup$
    Hey there! I've edited the question to try to make the title more in line with the question. If you feel I've portrayed it wrong, feel free to roll back.
    $endgroup$
    – Blake Steel
    8 hours ago










  • $begingroup$
    @BlakeSteel thanks, it does suit the question better.
    $endgroup$
    – ToeMayToe
    6 hours ago















$begingroup$
Hey there! I've edited the question to try to make the title more in line with the question. If you feel I've portrayed it wrong, feel free to roll back.
$endgroup$
– Blake Steel
8 hours ago




$begingroup$
Hey there! I've edited the question to try to make the title more in line with the question. If you feel I've portrayed it wrong, feel free to roll back.
$endgroup$
– Blake Steel
8 hours ago












$begingroup$
@BlakeSteel thanks, it does suit the question better.
$endgroup$
– ToeMayToe
6 hours ago




$begingroup$
@BlakeSteel thanks, it does suit the question better.
$endgroup$
– ToeMayToe
6 hours ago










1 Answer
1






active

oldest

votes


















15












$begingroup$

Yes, normally - but not when using the Playing on a Grid variant rules



The basic rules say of difficult terrain:




Every foot of movement in difficult terrain costs 1 extra foot.




The default presumption of the rules is not that you are playing using a combat grid. If a creature can only move two and a half feet in one turn, they still move two and a half feet; they don't have to snap to an arbitrary grid, they can still make progress moving.



However, the Playing on a Grid variant rules state:




Rather than moving foot by foot, move square by square on the grid. This means you use your speed in 5-foot segments. This is particularly easy if you translate your speed into squares by dividing the speed by 5.



[...]



If a square costs extra movement, as a square of difficult terrain does, you must have enough movement left to pay for entering it. For example, you must have at least 2 squares of movement left to enter a square of difficult terrain.




Under these rules, a creature with only one square of movement available (because it has a movement speed of only 5ft) cannot move into a square of difficult terrain unless it Dashes (or otherwise gains extra movement), because it must have 2 squares of movement available to enter the space.



As a DM, I would probably let a creature in such circumstances move one square every other round rather than forcing them to use an action to Dash in order to make any progress. They're still considerably slowed, but they don't suffer any extra penalty compared to the default case of not using a grid.






share|improve this answer









$endgroup$












    Your Answer





    StackExchange.ifUsing("editor", function ()
    return StackExchange.using("mathjaxEditing", function ()
    StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
    StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
    );
    );
    , "mathjax-editing");

    StackExchange.ready(function()
    var channelOptions =
    tags: "".split(" "),
    id: "122"
    ;
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function()
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled)
    StackExchange.using("snippets", function()
    createEditor();
    );

    else
    createEditor();

    );

    function createEditor()
    StackExchange.prepareEditor(
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: false,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: null,
    bindNavPrevention: true,
    postfix: "",
    imageUploader:
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    ,
    noCode: true, onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    );



    );






    ToeMayToe is a new contributor. Be nice, and check out our Code of Conduct.









    draft saved

    draft discarded


















    StackExchange.ready(
    function ()
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f143339%2fcan-you-move-over-difficult-terrain-with-only-5-feet-of-movement%23new-answer', 'question_page');

    );

    Post as a guest















    Required, but never shown

























    1 Answer
    1






    active

    oldest

    votes








    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    15












    $begingroup$

    Yes, normally - but not when using the Playing on a Grid variant rules



    The basic rules say of difficult terrain:




    Every foot of movement in difficult terrain costs 1 extra foot.




    The default presumption of the rules is not that you are playing using a combat grid. If a creature can only move two and a half feet in one turn, they still move two and a half feet; they don't have to snap to an arbitrary grid, they can still make progress moving.



    However, the Playing on a Grid variant rules state:




    Rather than moving foot by foot, move square by square on the grid. This means you use your speed in 5-foot segments. This is particularly easy if you translate your speed into squares by dividing the speed by 5.



    [...]



    If a square costs extra movement, as a square of difficult terrain does, you must have enough movement left to pay for entering it. For example, you must have at least 2 squares of movement left to enter a square of difficult terrain.




    Under these rules, a creature with only one square of movement available (because it has a movement speed of only 5ft) cannot move into a square of difficult terrain unless it Dashes (or otherwise gains extra movement), because it must have 2 squares of movement available to enter the space.



    As a DM, I would probably let a creature in such circumstances move one square every other round rather than forcing them to use an action to Dash in order to make any progress. They're still considerably slowed, but they don't suffer any extra penalty compared to the default case of not using a grid.






    share|improve this answer









    $endgroup$

















      15












      $begingroup$

      Yes, normally - but not when using the Playing on a Grid variant rules



      The basic rules say of difficult terrain:




      Every foot of movement in difficult terrain costs 1 extra foot.




      The default presumption of the rules is not that you are playing using a combat grid. If a creature can only move two and a half feet in one turn, they still move two and a half feet; they don't have to snap to an arbitrary grid, they can still make progress moving.



      However, the Playing on a Grid variant rules state:




      Rather than moving foot by foot, move square by square on the grid. This means you use your speed in 5-foot segments. This is particularly easy if you translate your speed into squares by dividing the speed by 5.



      [...]



      If a square costs extra movement, as a square of difficult terrain does, you must have enough movement left to pay for entering it. For example, you must have at least 2 squares of movement left to enter a square of difficult terrain.




      Under these rules, a creature with only one square of movement available (because it has a movement speed of only 5ft) cannot move into a square of difficult terrain unless it Dashes (or otherwise gains extra movement), because it must have 2 squares of movement available to enter the space.



      As a DM, I would probably let a creature in such circumstances move one square every other round rather than forcing them to use an action to Dash in order to make any progress. They're still considerably slowed, but they don't suffer any extra penalty compared to the default case of not using a grid.






      share|improve this answer









      $endgroup$















        15












        15








        15





        $begingroup$

        Yes, normally - but not when using the Playing on a Grid variant rules



        The basic rules say of difficult terrain:




        Every foot of movement in difficult terrain costs 1 extra foot.




        The default presumption of the rules is not that you are playing using a combat grid. If a creature can only move two and a half feet in one turn, they still move two and a half feet; they don't have to snap to an arbitrary grid, they can still make progress moving.



        However, the Playing on a Grid variant rules state:




        Rather than moving foot by foot, move square by square on the grid. This means you use your speed in 5-foot segments. This is particularly easy if you translate your speed into squares by dividing the speed by 5.



        [...]



        If a square costs extra movement, as a square of difficult terrain does, you must have enough movement left to pay for entering it. For example, you must have at least 2 squares of movement left to enter a square of difficult terrain.




        Under these rules, a creature with only one square of movement available (because it has a movement speed of only 5ft) cannot move into a square of difficult terrain unless it Dashes (or otherwise gains extra movement), because it must have 2 squares of movement available to enter the space.



        As a DM, I would probably let a creature in such circumstances move one square every other round rather than forcing them to use an action to Dash in order to make any progress. They're still considerably slowed, but they don't suffer any extra penalty compared to the default case of not using a grid.






        share|improve this answer









        $endgroup$



        Yes, normally - but not when using the Playing on a Grid variant rules



        The basic rules say of difficult terrain:




        Every foot of movement in difficult terrain costs 1 extra foot.




        The default presumption of the rules is not that you are playing using a combat grid. If a creature can only move two and a half feet in one turn, they still move two and a half feet; they don't have to snap to an arbitrary grid, they can still make progress moving.



        However, the Playing on a Grid variant rules state:




        Rather than moving foot by foot, move square by square on the grid. This means you use your speed in 5-foot segments. This is particularly easy if you translate your speed into squares by dividing the speed by 5.



        [...]



        If a square costs extra movement, as a square of difficult terrain does, you must have enough movement left to pay for entering it. For example, you must have at least 2 squares of movement left to enter a square of difficult terrain.




        Under these rules, a creature with only one square of movement available (because it has a movement speed of only 5ft) cannot move into a square of difficult terrain unless it Dashes (or otherwise gains extra movement), because it must have 2 squares of movement available to enter the space.



        As a DM, I would probably let a creature in such circumstances move one square every other round rather than forcing them to use an action to Dash in order to make any progress. They're still considerably slowed, but they don't suffer any extra penalty compared to the default case of not using a grid.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 7 hours ago









        CarcerCarcer

        25.6k476137




        25.6k476137




















            ToeMayToe is a new contributor. Be nice, and check out our Code of Conduct.









            draft saved

            draft discarded


















            ToeMayToe is a new contributor. Be nice, and check out our Code of Conduct.












            ToeMayToe is a new contributor. Be nice, and check out our Code of Conduct.











            ToeMayToe is a new contributor. Be nice, and check out our Code of Conduct.














            Thanks for contributing an answer to Role-playing Games Stack Exchange!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid


            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.

            Use MathJax to format equations. MathJax reference.


            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f143339%2fcan-you-move-over-difficult-terrain-with-only-5-feet-of-movement%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            Bett Inhaltsverzeichnis Geschichte | Bettformen | Bettgrößen | Andere Bezeichnungen | Bettenmangel | Betten in der bildenden Kunst | Schlafmedizinische Gesichtspunkte | Siehe auch | Literatur | Weblinks | Einzelnachweise | NavigationsmenüBett, Bettstatt, BettstelleCommons: BettBabybetten: Anwendung, Ausstattungsmerkmale und VergleichskriterienWasserbetten. Vorurteile im TestHapfnNursch10.1007/s11818-012-0584-74006250-8AKS4329276-8

            Luksemburg Sisukord Nimi | Asend | Loodus | Riigikord | Haldusjaotus | Rahvastik | Riigikaitse | Majandus | Taristu | Ajalugu | Eesti ja Luksemburgi suhted | Haridus | Kultuur | Vaata ka | Viited | Välislingid | Navigeerimismenüü50° N, 6° EÜlevaade Luksemburgi kaitsealadest.Luksemburgi rahvaarv. Statistikaamet.World Bank'i andmebaasÜlevaade Luksemburgi loodusest.Ülevaade Luksemburgi metsadest.Guy Colling. "Red List of the Vascular Plants of Luxembourg." Travaux scientifiques du Musée national d’histoire naturelle Luxembourg. 2005.Luxembourg’s biodiversity at risk.Maailma kahepaiksete andmebaas.Denis Lepage. "Luxembourg." Avibase.Ülevaade temperatuuridest. Luksemburgi meteoroloogiateenistus.Ülevaade Luksemburgist. Euroopa Liidu esinduse koduleht.Système politique. TerritoireÜlevaade Luksemburgi rahvastikust. Luksemburgi statistikaamet.Luksemburgi rahvastik. Luksemburgi statistikaamet.The World FactbookMonique Borsenberger, Paul Dickes. "Religions au Luxembourg. Quelle évolution entre 1999-2008". Luksemburgi statistikaamet. 2011.Luksemburgi peapiiskopkond. Catholic-Hierarchy.Luksemburgi armee koduleht.Luksemburgi armee relvastus.Eesti Välisministeerium.Luksemburgi rahvastik. Luksemburgi statistikaamet.Luksemburgi Eesti Seltsi koduleht.Helen Eelrand. "Raadio, mis muutis maailma." Eesti Päevaleht. 13. märts 2004.Ülevaade Luksemburgi haridussüsteemist.Ülevaade Luksemburgi keskkoolidest.Luksemburgr

            Valle di Casies Indice Geografia fisica | Origini del nome | Storia | Società | Amministrazione | Sport | Note | Bibliografia | Voci correlate | Altri progetti | Collegamenti esterni | Menu di navigazione46°46′N 12°11′E / 46.766667°N 12.183333°E46.766667; 12.183333 (Valle di Casies)46°46′N 12°11′E / 46.766667°N 12.183333°E46.766667; 12.183333 (Valle di Casies)Sito istituzionaleAstat Censimento della popolazione 2011 - Determinazione della consistenza dei tre gruppi linguistici della Provincia Autonoma di Bolzano-Alto Adige - giugno 2012Numeri e fattiValle di CasiesDato IstatTabella dei gradi/giorno dei Comuni italiani raggruppati per Regione e Provincia26 agosto 1993, n. 412Heraldry of the World: GsiesStatistiche I.StatValCasies.comWikimedia CommonsWikimedia CommonsValle di CasiesSito ufficialeValle di CasiesMM14870458910042978-6